WORLD OF WARCRAFT: FOREVER · TALENT TREES
Rogue Talents
Every talent compared with Classic: gold border = new, blue = changed, purple = moved, grey = unchanged. Click a talent for rank-by-rank tooltips and the Classic text.
Rogues get nine new talents and two changes that matter more than any of them: they can use one-handed axes now (the Hack and Slash talent is built for it), and Assassination has a real spender in Venom, a new finisher at the bottom of the tree that scales with your poisons. Mutilate arrives as an Assassination row-5 talent, hitting with both weapons.
Combat keeps Adrenaline Rush as its capstone and adds Restless Blades; Subtlety's new capstone is Thousand Cuts, where each Rupture tick takes 3 Energy off your next Hemorrhage or Backstab (stacking to 5), with Dirty Tricks, Quietus and Cutthroat above it. One Tier 1 set, Grimstitch Armor, for all specs: its 5-piece cuts 5 Energy from Envenom and Eviscerate.
New talents 9 · not in Classic
Assassination 2
Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Combat 2
Reduces the Energy cost of your Eviscerate ability by 10.
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Subtlety 5
Reduces the Energy cost of your Sap and Blind abilities by 25%.
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Capstones row 7 · 30 points
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Increases your Energy regeneration rate by 100% for 15 sec.
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Baseline ability changes trainable · 4
New talent, Assassination row 5. Hits with both weapons for 75% damage each, 20% more on poisoned targets, and gives 2 combo points. Nine other talents feed it.
New finisher at the bottom of Assassination. Your poisons do 30% more and apply 10% more often, longer per combo point.
New Subtlety capstone. Each Rupture tick takes 3 Energy off your next Hemorrhage or Backstab, stacking to 5.
Rogues can use one-handed axes now. The Hack and Slash talent lists Axe/Sword as a weapon group.
Who can play a Rogue 9 races · gold = new combo · click for racials
Tier 1 sets Mount Hyjal · 1 set
Row 1 needs 0 points · each row unlocks per 5 points · row 7 = the 30-point capstone · some rank values are estimates until launch
Data source (CC BY 4.0), read from the WoW: Forever beta client 1.60.1. · source · Chinese names are provisional