WORLD OF WARCRAFT: FOREVER · TALENT TREES
Hunter Talents
Every talent compared with Classic: gold border = new, blue = changed, purple = moved, grey = unchanged. Click a talent for rank-by-rank tooltips and the Classic text.
Hunters gain 14 new talents and a much faster Aimed Shot: it is trainable now instead of a Marksmanship talent, casts in 2 seconds on a 6-second cooldown shared with Multi-Shot. Marksmanship's new Lone Wolf gives 20% more damage with all attacks while you have no active pet — the first talent the class has had that is built around going petless; Survival is the tree that grew most, with eight new talents from Improved Tracking to the Lacerating Strikes capstone.
Beast Mastery keeps Bestial Wrath and adds Focused Fire and Summon Hawk; Marksmanship's capstone is Sniper Shot. Hunters have one Tier 1 set, Wildstalker Armor, shared by all three specs — its 4-piece is +36 Attack Power against Beasts. Human Hunters are new on the beta roster.
New talents 14 · not in Classic
Beast Mastery 2
Increases all damage you and your pet deal by 1% while your pet is active.
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Marksmanship 4
Increases your Attack Power by 20% of your Intellect.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
You deal 20% increased damage with all attacks while you do not have an active pet.
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Survival 8
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
A powerful kick that deals 100% melee weapon damage.
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
Capstones row 7 · 30 points
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
A steady snipe that increases ranged damage by 160.
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
Baseline ability changes trainable · 3
Trainable now instead of a Marksmanship talent, and quicker: 2 sec cast, 6 sec cooldown, shared with Multi-Shot (Classic was a 3 sec cast). Rank 3 by 38. A reader caught the cast time on Xaryu's stream.
Call Pet is named after your pet. The demo Hunter's read Call Owl.
Changed. Rank 1 makes you untrackable and adds 50 melee attack power. Classic was untrackable only. Spotted by a reader on Xaryu's stream.
Who can play a Hunter 8 races · gold = new combo · click for racials
Tier 1 sets Mount Hyjal · 1 set
Row 1 needs 0 points · each row unlocks per 5 points · row 7 = the 30-point capstone · some rank values are estimates until launch
Data source (CC BY 4.0), read from the WoW: Forever beta client 1.60.1. · source · Chinese names are provisional